The Game Difficulty
Is Crazy
Gray Eden is a game where the scenario and objective are largely divided into two paths depending on whether the playable character chosen by the player is Human or Demon.
If you choose a character from the Demon race faction, you become affiliated with the Demon King’s Army and receive a scenario where you destroy the Papal Holy Kingdom.
On the other hand, if you choose a character from the Human faction, you become affiliated with the Papal Holy Kingdom and receive a scenario where you defeat the Demon King.
Once the faction is decided, you can choose from many different playable characters scattered throughout each race’s territories.
Then, the player proceeds with the story toward the main objective by following the scenario of the character they selected.
‘That’s the basic framework.’
Gray Eden is a game with a high degree of freedom, so even if the player does not clear the main scenario, they can still see dozens of different endings.
Because of that, the player does not necessarily have to follow their character’s main scenario.
‘But the prologue event appears for every character, no matter their race, status, or gender.’
No matter what choices the player makes during the great war between Humans and Demons that split the continent in two, the prologue event must always be experienced.
And that fixed fate cannot be avoided even by the Saintess of the Order, who is loved by both God and all humans.
If you summarize Saintess Luceria’s prologue in one word, it would be fall.
That is because Luceria’s prologue event tells the story of her corruption and exile.
Luceria is a Saintess.
A being loved by God, who, along with the Pope, is one of only two in the world to possess the Ninth Sacred Ring.
In terms of ability and status, she is already complete, so she does not really fit as a playable character.
That is why Gray Eden created an event where she falls.
‘A demon contract.’
Luceria ends up making a contract with a demon.
The incident begins when Luceria gathers talented individuals from across the nation in order to change the corrupt Papal Holy Kingdom.
The corrupt high-ranking priests notice the Saintess’s movements and, by joining forces, commit a heinous act—summoning a demon at the secret meeting place in order to massacre the Saintess and her followers.
The summoned demon was so powerful that even everyone present, including the Saintess, could not defeat it even if they fought together.
In the end, to stop the demon from leaving the meeting place and slaughtering civilians, Luceria makes the extreme choice of binding the demon through a contract.
As a result, Luceria betrays the favor of Miniss, the god who governs light and the sun and holds great influence even among the gods.
By Miniss’s furious divine punishment, she loses all of her holy power.
In the end, she is excommunicated and expelled from the Papal Holy Kingdom, having lost not only the immense amount of holy power she was born with, but also having all nine of her sacred rings destroyed.
‘To be precise, it wasn’t exile, but fleeing while avoiding the Inquisitors.’
Either way, from the moment the prologue ends, Luceria becomes an excommunicated Saintess and a demon contractor, moving according to the player’s will.
‘Most players either grow stronger to take revenge on the Papal Holy Kingdom, or secretly help humans to defeat the Demon King’s Army…’
Still, losing power equivalent to Nine Sacred Rings and starting as a demon contractor is an enormous loss.
Of course, looking at future potential, wielding the power of a demon—an existence beyond holy power limited to nine rings—might be better.
But giving up Nine Sacred Rings for that is unacceptable.
Especially when Lunatic difficulty is active and the Demon King’s Army is strengthened, losing power on that level is impossible.
There are also dozens of other benefits that can be gained if Luceria remains a Saintess instead of becoming a demon contractor.
That is why Glen intends to eliminate the situation where Luceria makes a demon contract and instead claim her nine-ring-level power as his own.
Step—
Luceria’s follower, who had been walking ahead through the complicated back alleys of the Holy Capital, stopped in place.
Roderick halted.
“From here on, I would like only Glen Wordsworth to follow.”
“That won’t do. As his escort knight, I cannot let the young master go alone into such a remote place.”
Hawknie objected, his hand on his sword and fire in his eyes.
“Sir Hawknie. It’s fine. I’m simply meeting the Saintess privately. I’ll be back soon, so please wait here.”
“If that is your wish, young master.”
Leaving his companions behind, Glen followed Roderick.
After weaving through the alleys several times, Roderick stopped in front of a shabby house.
Then he quietly stepped aside without any long explanation.
“The Saintess is inside.”
Glen went in.
Creeeak—
The wooden door made a sound as if it might break at any moment.
Just like the door, the space beyond it was filled with worn and old things.
Sunlight streamed in through a broken window, illuminating dust floating thickly in the air.
It was a truly miserable place.
“Welcome, brother.”
Saintess Luceria was there.
She had snow-white hair like the image in Glen’s memory, and gentle, kind violet eyes.
“I am Luceria, who serves Miniss, the god of light and the sun.”
He took back his thought of calling it a miserable place.
Though it was a living room barely better than an abandoned house, her presence alone completely changed the atmosphere.
Holiness.
Purity.
Simplicity.
Beauty.
Several words passed through Glen’s mind as he looked at the scene including her.
Not a simple evaluation, but an impression that came from the soul.
It felt similar to when he had met Septerien, the Queen of Banshees.
Of course, it was not gloomy like that encounter.
The atmosphere around Saintess Luceria was warmer and more sacred.
‘When someone reaches Nine Rings, their very existence feels different.’
After finishing his brief impression, Glen stepped forward and knelt on one knee before the Saintess.
“The shield that protects the Papal Holy Kingdom. I, Glen Wordsworth, son of Henry Wordsworth, greet the noble light that illuminates the Papal Holy Kingdom—Saintess.”
It was sincere respect, not flattery.
He should have been used to her after manipulating her fate dozens of times during his days playing Sacred Summon, but seeing her in person felt strangely unfamiliar.
And because she felt unfamiliar, Glen could sense just how great the heart behind her gaze was.
‘It’s like meeting someone you’ve only heard rumors about—a saint who has never committed even the smallest sin.’
She was clearly a good person on a completely different level from common hypocrites or fools pretending to be kind.
Of course, in the original story, Luceria’s actions were not entirely spotless, but that was how she felt now.
Once Glen had somewhat adjusted to the sacred yet slightly uncomfortable air surrounding Saintess Luceria,
he sat at a small table set in the middle of the room.
“Please wait just a moment.”
Tap, tap—
Luceria lightly stepped around in her plain shoes as she personally brewed black tea for Glen.
“Is this your first time visiting Istirenne, brother?”
“Yes, it is.”
“I see. There are many nice places here. If you have time later, I’ll tell you about them.”






