Game Difficulty
Is Crazy
Chapter 11
As Glenn looked at the words filling his vision, he kept cheering to himself.
‘This reward is insanely good!’
Was it compensation for all the suffering he endured in Medler’s Garden?
The Lunatic reward message, which previously only showed vague categories without revealing exact contents, was now clearly listing the rewards.
Of course, none of the rewards Glenn had chosen so far had ever been duds.
Favor of Blades, the very first one, and Knight Without a Ring, the second—both were irreplaceable latent abilities for the current Glenn.
‘But having choices and having no choices are on completely different levels.’
Being able to see the detailed rewards meant this:
He could now accurately judge what he needed most at that moment and choose accordingly.
With starlight in his eyes, Glenn focused on the system message in front of him.
“Let’s see…”
There were three choices.
The player authority Lunatic Inventory, the artifact Rotsini’s Ring, and the unique latent ability Indomitable Standard Bearer.
‘If only I could take all of them.’
Glenn smacked his lips.
All three were outstanding rewards worthy of Lunatic difficulty.
But he could only choose one.
‘It’s a shame, but I’ll have to narrow it down.’
First, Glenn eliminated Rotsini’s Ring, a narrative-grade artifact.
Rotsini’s Ring was an accessory-type artifact that detected faint power or presence and warned its owner of danger.
It was extremely effective against enemies specialized in stealth, but its usefulness would drop significantly on the open battlefield against a demon army.
‘Maybe later, when my status rises and assassination attempts become common. But taking this now feels a bit premature.’
Leaving behind the bitter aftertaste, Glenn compared the remaining two.
A trusted unique latent ability—known for producing Favor of Blades and Knight Without a Ring—and a player authority.
After a brief moment of thought, Glenn crossed out Indomitable Standard Bearer.
‘It’s good, but it doesn’t fit me right now.’
Indomitable Standard Bearer was a unique latent ability that drastically increased stats when the holder was near a flag.
Like Favor of Blades, it was a high-tier latent ability meant for playable characters—but Glenn did not choose it.
‘Its use is way too limited.’
This ability shined in faction wars where flags were involved.
Which also meant it was far less helpful outside of faction battles.
Considering how Glenn’s battles had gone so far, it was hard not to feel disappointed by its limitations.
‘Goodbye, Indomitable Standard Bearer.’
Pretending to wipe away tears, Glenn selected Lunatic Inventory.
《Reward selected.》
《Distributing Lunatic Special Reward.》
《Player Authority 『Lunatic Inventory』 acquired.》
Honestly, from the moment he saw the options, Glenn had already planned to choose this.
That was how useful Lunatic Inventory was—not just for present Glenn, but for his future as well.
《Lunatic Inventory》
《Effects》
: 『Lunatic Carrier』 – Grants access to an unlimited subspace storage. The user can store ordinary objects as well as all items and artifacts.
: 『Time Freeze』 – All objects stored in the subspace have their time frozen. No matter how much time passes, items are retrieved in the exact condition they were stored.
At first glance, it might not look much different from a typical game inventory.
But considering this world was Gray Eden, the effect was nothing short of absurd.
Large objects took up massive space, and even stored food would rot over time—just like in real life.
That strange philosophy was unique to Gray Eden, which valued freedom and realism above all else.
‘A normal inventory fills up just by storing two large weapons. And there’s no preservation at all.’
In contrast, Lunatic Inventory offered unlimited storage and time preservation.
It eliminated concerns about food spoiling during long journeys.
It was a privilege that only a player—never an NPC—could possess.
‘But if that was all, I wouldn’t have given up the other two.’
Glenn grinned slyly.
There was a much bigger reason he chose Lunatic Inventory.
Weapon switching.
A signature technique used by veteran players.
Weapon switching referred to rapidly swapping between the weapon in hand and weapons stored in the inventory mid-combat.
Blocking an attack, storing the weapon, instantly pulling out another, and counterattacking—such unconventional tactics were possible.
‘The timing is way harder than it looks. You need a ton of practice to pull it off in real combat.’
That was why weapon switching was considered a litmus test for true Gray Eden veterans.
Naturally, Seong Yo-hwan—known as a legendary hardcore player—had mastered it long ago.
‘The problem is whether I can do it naturally in reality.’
Pressing buttons in a game and holding a real sword were completely different experiences.
How quickly Glenn adapted to that gap would directly determine his combat power.
“Well then… should I practice while I have the chance?”
Glenn stood up and slowly grasped his sword.
He had originally planned to go down to the training grounds and spar with the knights after organizing his plans.
But now, something even more important had come up.
He quietly locked the door.
That evening.
After hearing that Glenn had woken up, Jabert invited him to dinner.
There was no reason to refuse—and things to discuss—so Glenn accepted immediately.
“To suffer such an ordeal and still be unharmed… Truly fortunate indeed! As expected of one blessed by the gods!”
Laughing heartily, Jabert offered Glenn a drink.
As they shared drinks, Glenn asked about what happened after he lost consciousness.
“Nothing significant occurred. We quickly escorted you and Hockney back to Avenue Fortress.”
Thankfully, Hockney had survived.
His burns were so severe that even the priest who performed the healing miracle collapsed from exhaustion afterward.
‘And he still supported me in that state.’
Moved by Hockney’s steadfast character, Glenn committed his name to memory.
Kindness and grudges—both were meant to be repaid double.
Their glasses clinked again.
The conversation shifted to territorial defense.
“Everything is still in its early stages.”
That was expected.
Although much had happened, Glenn had arrived at Avenue Fortress only three days ago, and Jabert learned of the demon attack just two days prior.
“The conscription officer departed yesterday morning for nearby towns, and the supply convoy headed to Haven at noon.”
Once Jabert committed to battle, he worked efficiently.
Still, physical limits could not be ignored.






